Hey there, North America! We know we don’t see much of you these days, what with you being all the way over there on the other side of the Atlantic Ocean and stuff. Anyway, we just thought we’d drop you a line to remind you that we love you. And we also wanted to let you know that Fluidity: Spin Cycle will be reduced to $7.99 in the 3DS eShop until next Thursday, because you’re worth it. Just search for Fluidity: Spin Cycle in the eShop, or scan the QR code on the right with your 3DS to go straight to the store page! If this your first time experiencing the game, we hope you enjoy it!
Earlier this month we announced that Stealth Bastard would be making the journey to PlayStation 3 and PlayStation Vita (albeit under the less lawyer-frightening name of Stealth Inc: A Clone in the Dark).
But the slow invasion of the world’s electronic devices by our sneaky little clones doesn’t stop there – from today, Stealth Bastard Deluxe will be available to Mac and Linux users on Steam!
As the list of ways to play Stealth Bastard grows, so your list of excuses for not owning a copy dwindles further into nothingness. If a lack of Mac and Linux support has been holding you back, now’s the perfect time to treat yourself – Stealth Bastard Deluxe will be 50% off in the Steam store for a whole week.
That goes for the PC version too, so if for some reason your PC game collection is missing this vital title, do yourself a favour and grab a bargain. The DLC level pack The Teleporter Chambers and the soundtrack are 50% off too!
Hello! It brings me great pleasure to announce that the renaming competition for Stealth B**stard, our wonderfully nefarious stealth-puzzle-platformer, was a complete success! The competition is now closed! Rather than picking just one of our favourite entries, we’ve chosen two and fused them together to create one ultimate, unified gaming title:
Stealth Inc: A Clone in the Dark. They were all worthy titles, but there could be only one… well, two!
I hope you are all as excited as we are for our new name and that you enjoy the new screenshots accompanying this blog post! Be sure to stay tuned for more updates as we head towards our Summer release!
It’s finally here! Thomas Was Alone is making its debut on PlayStation 3 and PlayStation Vita today in the US. And don’t worry, fellow Europeans – just a few short hours after that, Thomas will be available to you as well. Thomas Was Alone tells the story of the world’s first self-aware artificial intelligence programs and their attempts to traverse their artificial environment in search of a way out. Thomas and his friends must cooperate by combining their unique abilities and strengths to overcome the obstacles in their path. Danny Wallace provides amusing narration of the AIs’ innermost thoughts, accompanied by a soothing, bleepy score by David Housden.
You can also discover a new story in the Benjamin’s Flight level pack, which will be debuting exclusively on PS3 and PS Vita. Join the impetuous Benjamin in his quest to unearth a great secret during the events leading up to Thomas’s emergence, and take control of TWA’s most exciting ability yet.
Stealth Bastard Deluxe is tough as nails, but some levels are tougher than others. A while back, we asked you to tell us your bête noire – the level that resulted in your pixelly guts being flung across the room more times than any other. A few names stood out, but in the end the most votes went to level 7-6, Ahead of the Game.
Ahead of the Game’s surprise containment fields are designed to keep your blood pressure up. As if having an army of ruthless robots stalking you wasn’t enough, now you’re being chased by a chain of energy fields which, if you’re standing in the wrong place at the wrong time, will make your body be everywhere and nowhere all at once in zero seconds flat. It hardly seems fair.
If this level’s still giving you grief, prepare to have that grief rubbed in your face. Hamish Lockwood, one of Stealth Bastard Deluxe’s level designers, is here to show everyone how it’s done in this this terrifying speed run. While he admits that he can complete the level faster than this, Hamish reminds us that doing so will likely get our little clone seen by a turret, causing him to miss out on that all-important S-Rank.
We love a good speed-run – if you’re one of the elite few who can do better than this, let us see you in action by linking to a video in the comments. And if you’re convinced that 7-6’s difficulty level pales in comparison to another level, let us know! We’re thinking about recording more dev speed-runs in the near future, and we’d like to feature the levels you want to see.
Hello! I am utterly overjoyed to bring you news that Stealth Bastard, our outrageously devious stealth-puzzle-platformer, will be sneaking its way on to PS3 and PS Vita this Summer!
If you’ve not yet heard of Stealth Bastard, it’s our deadly stealth platform game with a fast paced twist! Following your birth in a cloning lab, you find yourself trapped in a vast and overwhelming network of dastardly chambers, replete with vicious, yet hilarious, booby traps and deranged robots! Your task is simple; stay out of sight and get to the exit. Persevere to the bitter end and you might just discover the secrets of this vicious world!
We like to look at Stealth Bastard as stealth gaming without the waiting. Gone are the days of hanging around in a locker or a conveniently placed, human sized crate! The mechanical foes of our stealth world are much less forgiving, instantly eviscerating you or your fellow captives on sight!
The game boasts brilliantly crisp visuals, an abundance of character, tight controls and a steady difficulty curve that gradually ramps up across 80 levels, spread over 8 unique worlds. Additional features such as un-lockable gadgets, speedrun leaderboards and a level editor gives the game unlimited replay value!
With stages taking anywhere between 30 seconds and 10 minutes to complete, plus tons of secrets to discover, we think our game will really be coming home for PS3 and PS Vita!
This is all very exciting! But there’s more… we’d like to present our fans with an opportunity to be a part of Stealth Bastard’s journey to PlayStation. We want to rename Stealth Bastard to something less profane… it’s just too rude!
We therefore want you to have a go at naming the PlayStation versions – if you think you’ve got the perfect profanity-free solution to our naughty title, we want to hear from you!
If you’ve got a great idea for a new title, head on over to our site and submit it to us! If you suggest the winning name, we’ll give you a spot in the credits, a copy of the game when it’s finished, plus we’ll throw in a PS Vita as well! Not bad, eh?!
The closing date is 14th April 2013, so drop on by to http://www.curve-studios.com/win-a-ps-vita without delay to submit your ideas!
With the release of Thomas Was Alone on PS3 and Vita getting close, it’s time to look back at the journey that led us to where we are today, and the work that went into creating a masterpiece. On the surface, Thomas looks like a relatively simple piece of software. What could be so complicated about designing a game about jumping blocks? Well, as any game developer will tell you, there’s usually more going on under a game’s surface than meets the eye. This short documentary, filmed last year during Thomas’s development, sheds some light on Mike Bithell’s creative process and reveals a small part of the hard work that went into the game.
One of the things that made Stealth Bastard amazing was its soundtrack. From the original freeware game to the bigger, shinier Stealth Bastard Deluxe, those bass-heavy beats have always been part of what makes SB’s particular brand of break-neck sneaking so atmospheric and tense. Some of the tracks from the original game made it into Stealth Bastard Deluxe, but in the end we couldn’t fit in all our favourites. This meant that we missed out on putting some great tracks into both the game and the Stealth Bastard Deluxe OST.
Thomas Was Alone is getting closer and closer to release on PS3 and PS Vita. We hope you’re looking forward to it! As if it were needed, we’ve got some news to make this even more exciting – if you’re an EU member of PlayStation Plus, you be able to buy TWA with a discount from release day.
Sony only accept the best games onto the Plus service, and we think you’ll find that Thomas Was Alone is no exception. You can read more about Thomas’s inclusion in Plus on the PlayStation blog.
Thomas Was Alone will be available on PlayStation 3 and PlayStation Vita on 23th April (US) and 24th April (EU).
Just a quick heads up, chaps – Stealth Bastard Deluxe will be a part of the Steam Indie Sale this week, coming in at a very reasonable 50% off. If you’ve haven’t picked it up yet, there’s never been a better time. New DLC pack The Teleporter Chambers is only £1.99, or a similarly negligible amount in whatever your local currency happens to be, so if you fancy picking up 100 levels designed by the games industry’s most brilliant and sadistic minds for under £6, it’s your lucky day.
Oh, and the soundtrack is half price all week too!
We might be giving away the odd DLC code over on the Stealth Bastard Twitter account during the sale, so do pop in if you’d like to get your hands on some teleporty goodness.
News is coming thick and fast from the Curve Studios News Spout. In the past few weeks we’ve brought you tales of our publishing exploits and the great games we’re bringing to console this year. But today we’re celebrating for a different reason – after Stealth Bastard Deluxe’s success on Steam, we’ve created 20 new levels for fans and newbies alike to enjoy. Behold: The Teleporter Chambers!
This new level pack contains 20 brand new levels that will test your prowess with the eponymous handheld matter transport devices. Teleporters can be placed on any surface to create warp points, helping you to evade the camera’s steely glare.
But don’t expect an easy ride– these levels have been designed to challenge the teleporters’ capabilities to the fullest. Now that you have the ability to be in two places at once, you’ll need to draw on your tactical skills to outwit the enemy and solve some mind-bending puzzles.
As well as 20 new levels, the Teleporter Chambers level pack comes with six new achievements and unlocks the vending machine item in the level editor. If you’re a Stealth Bastard veteran, The Teleporter Chambers will provide you with a fresh new way to play, and if you’ve never tried the game before, you have even more reason to now. What are you waiting for? GO GO!
The Teleporter Chambers will be available on Steam from 5PM GMT on 14/03/13 priced £1.99/$2.99/€2.49.
You might have heard some whispering on the internets of late about Curve’s involvement with a certain spine-chilling survival game. Well, if you’ve been waiting on tenterhooks for more news, rejoice – we’re pleased to announce that our rumoured port of Lone survivor to PS3 and Vita is a real thing.
As you may already have heard, Curve Studios has spent the last couple of months bringing Thomas Was Alone to PS3 and PS Vita. We’ve been working with the game’s creator, Mike Bithell, to make Thomas and his friends come alive on Sony’s hardware.
This is all pretty exciting, but our hard work isn’t over yet – Thomas’s release on PS3 and Vita marks the first of many more titles that we’re hoping to bring to the platforms over the coming year. We’re branching out into publishing with the mission of helping some incredible indie games to reach a wider audience.
Last summer, Mike Bithell’s indie platformer Thomas Was Alone took the world by storm. It was received with high praise from both critics and players, and has since received a BAFTA nomination for its heartwarming story of friendship and jumping. Now we’re delighted to announce that we’ve been working on bringing Thomas’s adventures, as well as a brand new story across 20 never-before-seen levels, to PS3 and PS Vita.
If you missed out on Steam’s Winter Sale, we’ve got some good news for you – Stealth Bastard Deluxe will be 50% off on Steam tomorrow, Saturday 19th January. This reduction means that SBDX is will be available for its lowest price ever. But you’ll have to be quick, as this deal will only be available for 24 short hours. Visit Steam tomorrow at 6PM GMT (10AM PST) to grab some stealthing action before the price goes back up.
If for whatever reason you can’t afford the price of a cup of coffee for 80 levels of sneaky goodness, join us on Twitter during the deal- we’ll be giving away 25 free Steam codes, once an hour on the hour, until it’s over. Are we crazy? Perhaps. Follow us @curvestudios to find out.
In the world of Stealth Bastard, stepping into a camera’s glare is usually a sure-fire way to end up as a dead ringer for an economy sized pack of Aldi mince. Having spent so much time around those hapless little clones, we can truly say that we know what it is to be camera shy. With this in mind, we’d like to say a big thank you to these fine people: the winners of our Stealth Bastard competition who fought the instinct to hide in the shadows long enough to send us pics of themselves showing off their prizes. See them in their splendor after the jump.
Okay, yeah, that was bad. Forgive the awful seasonal puns – we’ve been living on a diet of stuffing, chocolate money and cooking sherry for three consecutive days and it’s starting to take its toll. If, like us, the amount of food you’ve consumed over the past few days is limiting your ability to move about or think hard, never fear! Fluidity: Spin Cycle is here to entertain you until you’ve recovered from your bout of festive excess.
Europe has already had access to the game for two weeks, and Japan for one week, but if you’re living in North America you can now Find Fluidity: Spin Cycle in your local 3DS eShop. Purchase it for yourself or as a late Christmas present for a loved one! Play it during the Queen’s speech or in a one-horse open sleigh! Roast it with some chestnuts on an open fire!* But whatever you do, remember to have fun.
Happy holidays, everyone!
Fluidity: Spin Cycle / Hydroventure: Spin Cycle / Gurutto Splash is now available in the 3DS eShop for £8.99 / €9.99 / $10.99 / ¥1,200.
*Maybe don’t actually do this.
It’s late December – that time of the year when the chilly air is filled with the sounds of Slade, irritating supermarket adverts and shipping deadlines whooshing past. Time is running out. With four days left to gather Christmas gifts for your loved ones, can you really afford to take a risk on the perplexing vagaries of the postal service? Do you really want to spend this weekend battling fellow shoppers to the death over the last copy of The Moshi Monsters Sing Christmas down the Whitgift Centre? Now you don’t have to! Curve Studios has the solution to your quandary in the form of Stealth Bastard Deluxe, the perfect present for literally
all some of your friends and family. Forget traipsing through the booze aisle at the 24-hour Asda on Christmas Eve – simply purchase the game as a gift on Steam from the comfort of your sofa. And, thanks to Steam’s Winter Sale, SBDX is now on sale with a discount of 25% until 5th January! We really don’t think you can say fairer than that.
The European release of Hydroventure: Spin Cycle is upon us! Japanese and US 3DS owners still have a couple of weeks to wait, but gamers in Europe can now download Curve’s latest H2O-based adventure directly from the 3DS eShop.
Join Eddy the water spirit as he ventures into the pages of a magical book in a quest to save his sisters, the Rainbow Spirits, from the squelchy clutches of the evil Goop. Tilt and rotate the 3DS to let Eddy flow around sixty of the book’s enchanted illustrations and solve puzzles to open the doors that keep the Rainbow Spirits captive.
It’s finally here! After a lot of hard graft, Stealth Bastard Deluxe is now available on Steam.
When we released the original Stealth Bastard a little over a year ago, we had no way of knowing how popular it was going to be. We were totally unprepared for what followed: since that day, over 130,000 people have downloaded the game. Between them, these 130,000 people have played the game for a combined total of 30 years and died over eight million times. Once we had finished being gobsmacked by these numbers, we decided the only proper response was to work on making Stealth Bastard bigger, shinier and better.